folk art and fan mail

Here are a few relics from the recent past celebrating the future release of a film. The classic accordion arm employed in a valentines card. My nephew Paul meticulously crafted this guy out of foam and tape (holding a banner!). A piece from my Aunt Millie’s glass studio in Oregon; cut, baked and fused layers. And the first pieces of fan mail from my nephew, Joey, my office-mate’s french-fluent cousin in Taiwan and a trifecta of drawings from Tom’s kids- an old school mate of mine from CCS. Check the movie out June 27th in a ‘plex near you..


8 Responses to “folk art and fan mail”

  1. Ben Mauro Says:

    nice. Really enjoyed your work in the Art of book for the film. look foreward to seeing how it all came together.



  2. shublog Says:

    Thx Ben; I may even post some of my wall-e sketches up here sometime. The Art of book.. isn’t my favorite. It tends to leave out critical development stuff leading up to final designs- especially in the case of wall-e himself. His model packet is fabled to be greater in size than Sully’s infamous hair packet for Monsters. I’ve actually composed a few page lay-outs for the book independently to show the massive amount of work that made up, both, wall-e and eve’s 2 year design cycle. I don’t know how this stuff was passed-up in the making of the book.

  3. Ben Mauro Says:

    I sort of felt the same way about the book, is it always that way with the PIXAR books? or art of books in general? Obviously they can’t include everything, but they definitely seem to favor the early, colorful blue-sky exploration. I really enjoyed all the development work you and Doug did in the Ep. 1 book, but felt it sort of got pushed out by loose color paintings in 2,3.

    Would love to see more of the bare bones design sketches for Wall-E…or anything really. 🙂



  4. Ben Mauro Says:

    Saw the film today, Fantastic stuff! The first half especially, really blew me away.

    I was wondering how much of wall-e’s functionality was worked out on paper? Did you guys get everything working in drawing form or did the 3D artists work a lot of that out?


  5. shublog Says:

    Hey Thanks! Seems people are digging Wall-e. I’ve seen it 6 times and will see it 6 more. This film has redeemed my faith in sci-fi.

    The initial concepts for Wall-e’s mechanical workings were realized in paper and foam-core.. I built a number of physical models to show Andrew the basic concepts of how head, arms and tracks would stow. This gave me much time to ponder the package and it payed off.. there was a quick/ dirty pre-vis model being built simultaneously but the foam-core was more accessible at that point and more blue-sky in its execution. Austin Lee and Angus McClane rounded-out the micro Wall-e build crew.. Angus and I offering mods from an art and animation standpoint as Austin built (in 3-D) and discovered the crazy intricacies.. Wall-e was an abso-crazy complex design!

  6. Ben Mauro Says:

    Thats great to know. It really shows in the final design, ive seen the film a few more times since then and the mechanical design on Wall-E still just blows me away. There didn’t seem to be any smoke and mirrors like there were on some of the effects in Transformers where the forms grew and shrunk from the characters base object.

  7. phrough Says:

    you’ve got to check this one out if you haven’t seen it already. A papercraft Wall-E that notifies the creator of new e-mail.

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